控制台代码:DebugSpawn("cave_entrance")
Spawning a cave entrance on the suce will always take you to a new cave, even if you have already entered three of them.
1.在地面。每新开一个洞口会产生一个新的洞穴,即使你已经探寻过地图上已有的三个洞穴。
Spawning a cave entrance in the caves takes you to the ruins, but all ruins entrances in a particular cave lead to the instance of the ruins (One cave can only lead to one ruins). The ruins exit is always the cave's earliest spawned sinkhole that has been used.
2.在地下一层。可以新开多个洞口,但它们全部通向同一个地下二层洞穴。地下二层洞穴出口通向地下一层最早产生并使用过的洞口。
Spawning a sinkhole in the ruins (2nd layer) takes you to a new cave generated in the style as the 1st cave layer, making a 3rd cave layer. All sinkholes spawned in a particular ruins lead to the 3rd layer (One ruins can only lead to one additional 3rd layer).
The 1st and 3rd layers are identical in that they both exit to the sinkhole on the suce, and spelunking deeper in both leads to the instance of the ruins, however the only way to to the 3rd layer is by spelunking deeper in the ruins.
3.在地下二层,可以新开多个洞口通向地下三层,地下三层是同地下一层风格一样的洞穴。多个洞口全部通向同一个地下三层洞穴(即一个地下二层只能有一个地下三层)。地下一层和地下三层出口通向同一个地面洞口,地下一层和地下三层向下的洞口通向同一个地下二层。但是通往地下三层的唯一路径是从地下二层向下洞口处进入,而不能从地面洞口处进入(否则通向地下一层)。
今天把地下一层探了个遍,没有发现地下二层洞口。
查don't starve wiki发现这是一个有时候会出现的bug。
BugsEdit
Due to bad world generation sometimes there are no Sinkholes in a Cave.
由于错误的世界生成,有时在洞穴中没有地下二层的。
然后找解决办法,就是用控制台生成一个洞口。
然后在评论里面发现了上面这段话。
挺有意思的,不过我还没有实际验证,仅供有兴趣的朋友参考。
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