异星探险家Astroneer1月22日更新内容一览。BUILD NUMBER: 0.2.10119.0。版本号:0.2.10119.0
Cross-play multiplayer between Xbox One and Windows 10 Store PC versions now works!
Fix up the way that objects with research items dug up.
Xbox One、Windows 10商店和PC之间的跨平台联机实现了。(具体联机方法不详)
You can now kill hazards without uncovering their buried research item.
你可以不用挖掉下面的未知物,就可以杀死危险生物。
Make spikers destroy after a bit when you dig them up.
你只需要轻轻吸一下,就可以怼死蘑菇刺球怪。(之前需要全部挖开)
Spikers can be jumped on without hurting you, like that jellyfish scene from Finding Nemo.
你可以在蘑菇刺球怪上跳跃,而不会受伤,就像《海底总动员》里面,小丑鱼在水母上弹跳的场景。(什么,木有看过《海底总动员》!?赶紧去补习。)
Improve the distance at which objects have physics, allowing (for example) zebra balls to roll further from player
增加对象的物理计算距离,举个栗子:让斑马球从玩家身边滚得更远。(那我的车子会不会飞得更高!?)
Fix the disappearance of vehicles and items, particularly when frame rates are low.
改善了车辆和物品消失的问题,特别是帧率低的时候。(帧率低容易丢东西!?)
A couple surprises you'll have to discover.
惊喜:增加一些可以探索发现的东西。
NOTES:
补充说明(全是借口):
Work is still underway for massive performance increases. Expect to see some of that in the next patch or so.
我们还在做大量性能优化的工作,预计在下一版本中看到一些。(大家不要抱太大希望)
The team is moving offices! We're staying in Seattle but will be moving to a larger office so that we can grow our team. This is partly responsible for the increase in time between 117 and 119 patches.
我们正在搬办公室!城市依然是在西雅图,但准备搬到一个更大的办公室,好让我们发展团队。这是导致版本从117到119的更新时间增加的部分原因。(搬好了,给我更新快一点!)
We'll be doing a stream either this week coming up or first thing the following week to hopefully show off some of the new content coming to Astroneer.
我们将做一个流程表,(内容为即将来临的一周或者下周第一件事,)用来展示游戏将会更新的内容。
Check our for the latest.
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